To make this worse, there was a moment I was playing towards the end where I literally could not figure out what I was supposed to do with the controls and I tried it several times before eventually telling the game to retry in Story Mode because nothing I tried worked. This led to a few times where I wasn’t entirely sure what I was supposed to do in the moment. Sometimes you’d be shown a circle and prompted to use the right trigger, other times it was more of a trapezoid that looked like the trigger on the controller, etc. One area that confused me was that some of the button icons on screen didn’t seem to be consistent. This game is very akin to a visual novel with dialogue being a huge part of the game and to have the audio and visual components not in-line can take you out of the experience.Īnother problem I had with Star Trek: Resurgence were that some of the gameplay elements weren’t quite polished. Finally, the animations for speaking were out of sync with the audio which was distracting. There was a section where I had to use my tricorder to scan things and usually it uses a contrasting color to indicate the anomaly, but there were a few times where the contrast color didn’t appear adjusted correctly which had me literally combing through the space and trying to scan every inch of the area until I was successful. Fourth, some of the visual cues didn’t seem to be completed. Third, some of the faces, particularly humans and human-adjacent species, looked mediocre. Second, a decent amount of the walking animations felt very stiff and awkward. First, there were random graphical glitches for me where characters would pop up for less than a second where they shouldn’t or just a glitchy effect would occur randomly. All of that said, there are some problems with the game.įirst, a fair amount of the game looks fantastic, but there were some areas of animation and graphical glitches that were less than stellar. The music and sounds have also been fantastic to listen to and full of the Star Trek energy and vibes you would hope for. The way you can seamlessly flow between two characters with each chapter is sometimes impeccable and never a problem. The ways the team wants you interacting with the world around you work really well for the most part. I think the writing for Star Trek: Resurgence is good and the ideas are solid. It felt very much like a story you’d watch on The Next Generation in my opinion although it was stretched out to roughly 9 hours. The game takes place roughly 16 years after Will Riker met with the Tkon in Star Trek: The Next Generation (“The Last Outpost”) and has the Tkon Empire playing a massive role. ![]() If a licensed game can make you want to go experience more of that franchise, it has done a good job in my opinion. Star Trek: Resurgence is slated for release in spring 2022 for PlayStation 4, PlayStation 5, Windows PC (through the Epic Games Store), Xbox One, and Xbox Series X.I’m going to start with what I think is the best praise that any licensed game can get: Star Trek: Resurgence made me want to go watch Star Trek. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.” “As fans of Star Trek, it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, founder of Dramatic Labs and former Telltale Games CEO, in a statement. Resurgence “will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend with,” according to an official statement.ĭramatic Labs is home to 20 former Telltale developers whose credits include senior roles on The Walking Dead : The Telltale Series, The Wolf Among Us, Game of Thrones: The Telltale Series, and Batman: The Telltale Series. Through the story, Rydek and Diaz will “unravel a sinister mystery involving two alien civilizations on the brink of war,” Dramatic Labs said in a news release. ![]() Resolute and features two playable protagonists, First Officer Jara Rydek and Engineering Crewperson Carter Diaz. ![]() The third-person, choice-driven adventure game is set aboard a starship known as the U.S.S. Star Trek : Resurgence is described as an original story set in the era after Star Trek: The Next Generation, the syndicated TV series which ran from 1987 to 1994 and revived the hopeful sci-fi franchise created by Gene Roddenberry. ![]() Dramatic Labs, the studio formed by those Telltale alumni, announced the game, Star Trek : Resurgence, Thursday at The Game Awards. A new game set in the Star Trek universe and developed by former Telltale Games veterans is coming in 2022 to consoles and PC.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |