I would even pay extra for a cartridge (thanx Nintendo, for bringing cartridges back) and maybe a Special/Limited Edition with some additional stuff. They have PlayStation backing them, this isn't an Abandoned situation. Either they are in wildly over their heads, or this has become a scam. Now no word, and the devs last kickstarter update was in 2020. Now i just want it on my Switch, and it would be a perfect fit for the great Nintendo console next to Zelda. Supposed to release in 2016, then 2022 eventually. One can only hope that it is true though. Well, a lot of people sound very convincing when they write something on Facebook, and it´s still BS. Some user commented on Facebook that it will have online co-op. They even created a new on last year, then the Kickstarter was already finished. The videos really don´t look like they just created them for a scam.The website is still there and it is small and great:.The question is: Will it ever be released or is this just a scam? I believe it´s the real deal, because: Little Devil Inside should have been released in 2016 and it´s still not there.Īnyway, this game looks really promising, and you immediately have to think of Zelda when you watch the videos. Sometimes you don´t even get anything, because they ran away with your money. If you know about Kickstarter, you probably know that it can take a lot longer than expected to get your backing rewards. On the contrary, I am excited but there's so little to go on so I thought I'd like to discuss about what others think.In 2015, i backed an incredible looking game on Kickstarter, and today i saw it in a video about "upcoming games for 2018". It's not complaining, it's not even negativity. All we have is our own speculation on what might've happened during these past years and in the end, the State of Play might've given us more questions than real answers. It still looks good, but what is happening behind the scenes? And here, I was speculating if it has changed. There's a lot of unanswered questions and the devs haven't explicitly said, well - anything. That was the only thing we got and now this. There's also the fact that in one Sony conference (I think), it was stated that it would be released this summer. I didn't back it in Kickstarter, I only learned about it in that Sony Event, but the way it has been drip fed is weird. Little Devil Inside is a smaller game, or it at least begun as one, and they planned to release it more than five years ago. Perhaps it is being treated different also because it's not AAA sized game, like say Hogwarts or Suicide Squad, where it happens quite often that you don't get much for a long time. There's a lot of discussion on it and I think it's mostly because of how little we know and how excited players are. I wasn't complaining? I was speculating on how the game has evolved? What do you think? Do you think it's scope has grown bigger when Sony came along or do you think / worry that its more about a troubled development? They did mention in the PS Blog post that they are still ironing out the traversal, which tells us that there is work to be done. This for me is one of the biggest things that I'm hoping for it and I kinda think that if it exists, then multiple characters also have to exist so it isn't only about "Billy". Sure, they just might talk about one character in a more general sense so that it is easier to follow it, but I am uncertain if this is it.Īnother feature that hasn't been shown (ever, I think), is the promised co-op, the Kickstarter promising even local co-op. Why I think this might be absent, is that they heavily focused on "Billy" as the main character here. Both are mentioned in this December 2017 interview.Īt this point, they had permanent death in the game and when you die, you need to interview and recruit new characters with their own stats. However, I kept wondering a few things that were once mentioned as features of the games, that we haven't seen at all. Perhaps most crucially, it seems to have Sony's support, which I personally believe to be one of the reasons why it's taking longer and longer and perhaps that it's scope has grown. One of the platforms listed there was Wii U, so a lot has changed. If you look back at the game, it got its funding from Kickstart in 2015, when they told they were aiming for a 2016 release. Seeing the new State of Play trailer, I wondered if the game has evolved from its intial concept.
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